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Fierce Battle, Execution Cannonball!! is the tenth episode of the anime series Mairimashita! Iruma-kun.

Summary[]

The day of the rank promotion test involving execution cannonball has arrived. Iruma is ready for the match, but then ends up on a different team than Asmodeus.

Plot[]

The day of the execution cannonball has arrived. Iruma is eating breakfast when Sullivan asks how he is feeling about the match. Although Iruma answers that he feels confident, he admits that he is rather nervous about the match. Opera offers helpful advice that Iruma can see the event as a life hack for future use and explains how fear basically equals humiliation and defeat for demons and that turning fear into boldness and excitement will help him.

Iruma soon leaves when he hears Clara and Asmodeus outside calling for him. They make their way to school with numerous students aware of the game that day and wondering about the outcome. On the court, Kalego has a magic window explain the rules of the game; one person is stationed off the court, an attack can come from out of bounds but the attacker cannot take the field, and magic can only be used on the ball and a disqualification will occur if used on a player. Kalego finishes the explanation saying that ranking up will be determined by the winning team and the ranks of those taken out. He begins handing out yellow arm bands for Team A and red arm bands for Team B.

Iruma and Asmodeus s1-e10-1

As the bands are being passed out, Asmodeus encourages a nervous Iruma that he has nothing to fear as he put great effort into his training. However, the boost in confidence does not last long when the two notice that they are on opposing teams. Asmodeus immediately questions Kalego why he separated them and is told that it was simply to even out the power balance. As the teams divide, Asmodeus is near tears knowing he'll be away from Iruma but decides to help him from his side instead.

With the Cursed Doll and Soi taking the out of bounds positions, the game starts. Lied, Allocer, Goemon, and Kamui instantly agree that they should not attempt to attack Iruma from seeing how he defeated Asmodeus and his expert dodging skills. When Sabnock calls for the ball to be tossed, the four recall how the taller demon allowed himself to fall into their classroom trap and believe he will do the same now. Before they can decide who will throw the ball, Jazz sneakily steals the ball and gives it to Sabnock.

Just as he throws the ball, Kerori puts up a wall of ice that protects her from the powerful throw but she is still hit. Kamui quickly catches the ball for the sole reason it touched Kerori and thus saves her from elimination. However, to his teammates shock, he directly delivers the ball to Elizabetta, eliminating himself from the game for crossing over to the opposing side and getting a small pummeling from Lied, Allocer, and Goemon.

The game resumes but Clara causes confusion when she floods the court with numerous sports balls and makes it difficult to find the real ball. When Sabnock mistakenly picks up the wrong ball, Agares becomes angry at the noise and uses his magic on the court, eliminating himself in the process. In the chaos, Iruma spots the correct ball and manages to catch it. But when he is about to throw it, he suddenly remembers that he was not taught how to throw.

Mistaking his nervous stance for one of intimidation, the others try to spread themselves out to lessen the chance of being hit. Although encouraged by his teammates to do his best, Iruma is surprised when Sabnock takes the ball, stating that Iruma can cover defense while he attacks. Seeing Asmodeus deep in thought about how he can help Iruma, Sabnock believes that the young demon has lost many of his natural demonic ways since proclaiming himself as Iruma's servant and decides to use the match to try to get him back to his former self.

Asmodeus s1-e10-1

To his and everyone's surprise, Asmodeus easily catches the ball with one hand and counters, hitting Sabnock with ease while scolding him for disrupting his thoughts. Sabnock is called to leave the court and the team see they should avoid attacking Asmodeus. Clara attempts to avenge Sabnock but Asmodeus once again easily catches the ball and hits Clara in return.

The game continues with each side slowly losing a member at a time until it eventually comes down to Iruma and Asmodeus as the last two still in play. Asmodeus is utterly stunned by this as he had been in his thoughts of how to help Iruma the whole time and did not notice others being removed. He decides to hand over the ball to his friend and allow him to win but immediately stops when he sees Iruma's look of determination and realizes he cannot simply hand him the win as it would insult all of his hard work.

Seeing how foolish he was, Asmodeus erupts into flames and declares he will use all his strength and power. Iruma, despite being nervous at his friend's power and declaration, is determined to catch the ball.

Coming down the stairway, Ameri is pointed out by the student council how rare it is for her to come watch the cannonball game and suspect that she may be observing Asmodeus as a potential candidate for the council. Ameri brushes off their thoughts as she believes they may see something even greater.

Iruma and Asmodeus s1-e10-2

With each side cheering on their remaining teammates to win the match, Jazz points out how this is the first time Iruma and Asmodeus have faced each other since the entrance ceremony. At the same time, Iruma sees genuine malice in Asmodeus' eyes and is truly frightened as every instinct is telling him to flee but Opera's words of facing fears prevents him from doing so and instead makes him charge forward.

Asmodeus suddenly throws the ball with great force and power, but everyone is stunned when Iruma manages to catch the ball. Iruma struggles to properly hold the ball due to the immense force of Asmodeus' true strength. In a clever but surprising move, Iruma spins around and re-directs the ball back to Asmodeus, hitting his arm and winning the match.

As Team A celebrates their victory, Asmodeus is revealed to be truly happy about the outcome despite having lost after giving his best. He is then surprised that his teammates are complimenting him despite their defeat as they found his final attack to be spectacular. Kalego himself is amazed at Iruma's quick thinking in how he re-directed Asmodeus' attack.

He gets Iruma's attention and gives him a new badge but makes it clear that he wouldn't have given him the new rank if he suspected Asmodeus had just handed him the victory. But knowing they both gave their best effort, Kalego promotes Iruma to Bet rank. While most of the class congratulates the rank up, Lied and Asmodeus state that Iruma's efforts should have earned him the Gimel rank. Kalego shuts down their attempt to want too much too soon and states that there will be more chances in the future for everyone to try to raise their ranks.

With no one else getting a promotion, class is ended and everyone begins to leave. Asmodeus notices Iruma staying behind and questions if he is alright. Iruma realizes he may be experiencing pride from his accomplishment when Ameri steps forward. She praises Iruma's growth from what she had previously witnessed and neither of them notice Asmodeus' bewilderment at their interaction.

Iruma admits this was the first time he's put so much hard work into something for himself and confesses how amazing it feels. Ameri states that what he is feeling is a result of following his ambitions and congratulates his achievement.

Iruma s1-e10-1

That night, Iruma returns home and is asked by an eager Sullivan how the game went. Iruma explains how it had eventually come down to him and Asmodeus, but he went on to win the match and raise his rank. Though Sullivan cheers at the news, Opera is in dismay at the state of Iruma's bandaged hands from Asmodeus' attack. Iruma explains that Asmodeus heavily apologized for what he had done and then thanks Opera for all the training that helped Iruma.

Sullivan becomes hurt at not being thanked but then realizes that he hadn't actually done much that helped Iruma and jealously bickers with Opera, missing Iruma trying to thank him for strengthening his hands.

Lying in bed, Iruma is still giddy at how it feels to accomplish something for himself and falls asleep after remembering Opera's question of whether or not he wishes to return to Earth.

Characters[]

Sukima Segment[]

Ameri uses detection-warding glasses to leave the gym unnoticed by the Misfits Class but fails because it doesn’t work if they are put on after being noticed.

Difference between Manga and Anime[]

  • Anime: The episode starts with Iruma, Sullivan, and Opera talking about the match during breakfast and Opera giving Iruma advice on how to overcome fear.
    Manga: This scene does not take place at this time and instead opens right as Kalego is explaining the rules.
  • Anime: When the boys discuss who to eliminate first, the flashback of Sabnock impaled with weapons takes place.
    Manga: This is not shown.
  • Manga only: When Kamui hands Elizabetta the ball, he slides across the ground on his back, possibly to try to see up her skirt. He is also only beaten up by Lied and Goemon.
  • The court in the manga is shown to still be disturbed after Agares' tantrum whereas it is back to normal in the anime.

Trivia[]

References[]


Navigation[]

Anime
1st Season | • 01 • | • 02 • | • 03 • | • 04 • | • 05 • | • 06 • | • 07 • | • 08 • | • 09 • | • 10 • | • 11 • | • 12 • |
| • 13 • | • 14 • | • 15 • | • 16 • | • 17 • | • 18 • | • 19 • | • 20 • | • 21 • | • 22 • | •23 • |
2nd Season | • 24 • | • 25 • | • 26 • | • 27 • | • 28 • | • 29 • | • 30 • | • 31 • | • 32 • | • 33 • | • 34 • | • 35 • |
| • 36 • | • 37 • | • 38 • | • 39 • | • 40 • | • 41 • | • 42 • | • 43 • | • 44 • |
3rd Season | • 45 • | • 46 • | • 47 • | • 48 • | • 49 • | • 50 • | • 51 • | • 52 • | • 53 • | • 54 • | • 55 • |
| • 56 • | • 57 • | • 58 • | • 59 • | • 60 • | • 61 • | • 62 • | • 63 • | • 64 • | • 65 • |
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